View Full Version : WoWC
D-pad
08-20-2005, 01:45 AM
I was wondering if anyone that played could give me tips on the game since I'm considering getting it. I don't know what to play as, but I'm leanin towards a human or orc warlock and do alchemy, but if anyone has better idea's i'll listen.
PopCulturePooka
08-20-2005, 01:53 AM
First up... Few questions.
Eg Why do you want to play? Are you interested in the gameplay or the setting? would you prefer to fight other people, fight mainly computer controlled enemies or interact in character with other people?
Do you want to play mainly in groups with other people or play solo? Easy game or much more challenging?
D-pad
08-20-2005, 01:54 AM
First up... Few questions.
Eg Why do you want to play? Are you interested in the gameplay or the setting? would you prefer to fight other people, fight mainly computer controlled enemies or interact in character with other people?
Do you want to play mainly in groups with other people or play solo? Easy game or much more challenging?
Hmm I'm interested in game play and socializing. I would like to fight both players and comps and I'd prefer to fight on teams.
Monkey
08-20-2005, 02:04 AM
First thing is do not play Warlock. They are the most unrewarding class. I know some warlocks that are good at the game but mostly they don't like their characters.
The second thing is to decide whether to play on a PvP or PvE realm. PvE means that you get to choose when you want to fight against other players. PvP means that you have to fight other players all the time.
The third thing is to consider which side you want to play on, horde or alliance. From y experience Horde tends to be more sociable, the adults tend to play horde more. Alliance tend to be the kiddies and you tend to find a lot less community spirit there. having said that, the alliance tend to outnumber the horde 3:1 on most servers. This has a direct impact on the game as more items are available to buy at auction and it is easier to find a group to play with.
Personally I would choose horde every time. :D
PopCulturePooka
08-20-2005, 02:05 AM
Ok... first up I would definately recommend a PvE Server to you. PvP servers a re a fucking mess of idiots and don't seem fun at all unless you are REALLY into Counter Strike type games, complete with all the leet speak and childish OMG JOO FAGGOT insults.
Role Playing servers, sorry Tiger, you rock and roll, but I'm not sure in RP servers match you. The players on those servers kind of demand a high level of maturity and blacklist really easily.
So its PvE. Nice mixture of Player vs Player, Player vs Computer and a LITTLE bit of role play.
Now class.
I don't have much experience with Warlocks. I play a Hunter. But considering both Hunters and Warlocks are pet classes, and Hunters are great at solo at group play (if played well), i'd assume Warlocks do the same. Warlocks use pissweak armor though, so its a bit more diffciult to go it alone without protection. Thast why you have your pets (demons), but grouping with a tank class is much better. I have read that Warlocks are quite a complex class to play for a new player, while Shamans and Warriors are a safer bet.
Human vs Orc. hmmmm. On most servers the Alliance outnumber the Horde 1.5:1 or 2:1.
This has good and bad points for being human. Good points is that as a Human its easier to find groups with people. Not as much searching around for groups that you like. The economy is stronger, easier to find items you need being sold by other players.
But the bad points are there. The reason the Alliance outnumbers Horde is easy. They 'look' prettier. Any trip through the main Alliance cities, you will see so many fucking Night Elf or Human 'girls', usually played by horny 14 year old guys getting of on a computer image (lol sorry). It gets really boring. Also I'd half say taht because of so many kiddies like that, the average skill level of alliance isn't as good and the atmosphere isn't as friendly.
Horde wise is good and bad. Lower numbers of Horde players means its harder to find a group or items. Takes more time.
Good sides are great though. On most servers the horde needs people badly. So they are friendlier and more welcoming of new players, hoping the player sticks around. because the Hordes 'ugly' you dont get as many kiddies playing Hawt Night Elfs OMG! So the average skill level is better on the Horde.
Depends what your after.
PopCulturePooka
08-20-2005, 02:06 AM
First thing is do not play Warlock. They are the most unrewarding class. I know some warlocks that are good at the game but mostly they don't like their characters.
The second thing is to decide whether to play on a PvP or PvE realm. PvE means that you get to choose when you want to fight against other players. PvP means that you have to fight other players all the time.
The third thing is to consider which side you want to play on, horde or alliance. From y experience Horde tends to be more sociable, the adults tend to play horde more. Alliance tend to be the kiddies and you tend to find a lot less community spirit there. having said that, the alliance tend to outnumber the horde 3:1 on most servers. This has a direct impact on the game as more items are available to buy at auction and it is easier to find a group to play with.
Personally I would choose horde every time. :D
Hahaha we said the exact same thing. rock and roll!
Monkey
08-20-2005, 02:08 AM
Lol Popculturepooka. I would say I'm surprised that we have nearly identical opinions of the game but I'm not really :D :D :D
Monkey
08-20-2005, 02:09 AM
Stop reading my mind!!!!!!! :P
Dead Sexy Vocab
08-20-2005, 02:10 AM
All he wants is that little Patch where you can play as a naked Elf/Human, and you can only grind and do the Macarena.
D-pad
08-20-2005, 02:12 AM
I think I will go with orc because their pets get a 15% streanth boost.
Monkey
08-20-2005, 02:13 AM
All he wants is that little Patch where you can play as a naked Elf/Human, and you can only grind and do the Macarena.
Like this you mean?
http://www.big-boys.com/articles/nudewow.html
Dead Sexy Vocab
08-20-2005, 02:15 AM
Like this you mean?
http://www.big-boys.com/articles/nudewow.html
Gi-gi-giggity.
D-pad
08-20-2005, 02:34 AM
1 more question. How far can you customize your charactor? Are talkin like uber lame hair and skin color or we talking like super awesome down to your hight and shit.
MajorProblem
08-20-2005, 02:36 AM
I was wondering if anyone that played could give me tips on the game since I'm considering getting it. I don't know what to play as, but I'm leanin towards a human or orc warlock and do alchemy, but if anyone has better idea's i'll listen.
DON'T GET IT! YOU'LL FALL INTO THE ABYSS OF NO FRIENDS!
Happened to a friend :rolleyes:
D-pad
08-20-2005, 02:38 AM
DON'T GET IT! YOU'LL FALL INTO THE ABYSS OF NO FRIENDS!
Happened to a friend :rolleyes:
I don't really have friends I just drift between groups and talk for as long as they arnt boring as hell.
Shinigami
08-20-2005, 02:38 AM
I have it currently installed on my computer.....sitting there....waiting untill I no longer have a life.
hidethedrone
08-20-2005, 02:39 AM
I can't believe I watched the whole thing!
char customization- I'm spoiled by City of Heroes, so WoW is actually not all that great...
I just cancelled my WoW and CoH accounts. Best thing I ever did. Although those games are fun. VERY EASY to get sucked into them. If you do think you have the courage and valor to withstand the temptation, by all means get the game ;)
Bliss
08-20-2005, 02:40 AM
I'd play it to if my system wasn't so crappy. I got it back in 2000 and it has an 8 mb graphics card and 800MHZ. I might just get a new tower anyway. Well if you do get it D-pad, have fun, it's great.
D-pad
08-20-2005, 02:41 AM
I can't believe I watched the whole thing!
char customization- I'm spoiled by City of Heroes, so WoW is actually not all that great...
I just cancelled my WoW and CoH accounts. Best thing I ever did. Although those games are fun. VERY EASY to get sucked into them. If you do think you have the courage and valor to withstand the temptation, by all means get the game ;)
So how good is the charactor customization?
Rogue_7
08-20-2005, 02:59 AM
I think you should play horde on mannoroth. So I can kill you!
heh, seriously it is a great game. I have fun with my warlock, but then he's an alt and is only lvl 15, so I don't exactly have an endgame perspective. Pvp servers can be catch alls of immature players for sure, but something about the risk of encountering the opposing side really ups the pleasure. At least it does when you are the one ganking. Getting screwed over by a full party of people 15 lvls above you sucks a lot. I love the good guys myself, not a big fan of orcs and such. Tho the Undead are kinda cool, and who doesn't love cows? Especially with the tauren shaman being the most overpowered class in the game.
Timmah
08-20-2005, 02:59 AM
I reckon Horde is the way to go its slightly more diffiuclt to get stuff but its more rewarding. I play as a tauren druid cause druids rock!!! :D. Besides if you join the alliance things like this happen arround you http://www.transbuddha.com/mediaHolder.php?id=601 :eek:
D-pad
08-20-2005, 03:25 AM
Is my last question ever gonna get answered?
Rogue_7
08-20-2005, 03:45 AM
Well customization is not as uber as it is in some games, but its not too bad. You won't see a million and one yous running around the world, but some things like hight are stuck across the board.
spaik
08-20-2005, 03:46 AM
Character customization isn't bad, but its no Star Wars Galaxies. I mean, its decent, but it's not like everyone is a carbon copy like FFXI as well. The different looks of armor and such give it good variety.
As for playing WoW, uh, MMOs, you either love or hate. Currently, I'm taking a break from WoW. I've done pretyt much everything left to do, and once I down Ragnaros, I'll be done for a while until something interesting comes up.
That being said, I'm still on my guild's Teamspeak server almost all the time, even when not playing, and when I do play, it's to dick around with my boys. My guild is the only reason I didn't quit playing WoW. Actually, my guild is the reason I started playing WoW in the first place. MMOs hold nothing for people who don't plan on socializing in game.
WoW is fun, easily the best MMO out there. But in the end, its still an MMO. If you are gonna play, get a good group of friends to hang out with and have fun with. My guild started when I played FFXI on Kujata server. I got to know some people who liked to have as much random fun and do stupid shit as I did. So, I talked to the leader, and got into ChaosTheory. From there, I got to be great friends with them, and when we all finally quit FFXI (cause its a horrible game), we still hung out online playing poker and stuff. When WoW was going to come out, we decided to bring all the boys back, and we did. We play on Dethecus PvP, and we just dick around and have fun. There's not much in the game for us to do anymore, but we still log on and play just because we like chatting and doing shit together. It's this kind of a guild that you'll want to find yourself if you want to play WoW and enjoy it for a long time.
Warlock I found boring. Playing as a Warlock with lots of HP and using curses sucks. It's boring, and not very effective. At the endgame, you'll essentially turn into a pseudomage, using your shadowbolt spell more than anything else. It's pretty retarded. I mean, if you wanted to cast nukes all day, you'd figure that you woulda played Mage. It's not a great class as it is currently.
I play a 60 tauren hunter (though i stopped playing hunter...too boring) and a 60 undead warrior, and a bunch of non-60 characters. I love my warrior, lots of twitch aspect to it, and requires a decent amount of skill. I think I like my rogue char the best though. Rogue is very much about controlling the fight, from start to finish.
If your class that you can pick can be orc, be orc. the stun resistance is HUGE. as a rogue, as a warrior, as a hunter, as a shaman, as a warlock even, orc is the way to go. tauren are good but don't compare to orc. undead is decent, in a few special circumstances. trolls suck, but have the best animations and emotes. troll /laugh is the best thing ever.
Bliss
08-20-2005, 03:48 AM
What graphics cards and all that crap do you guys reccommend to make the game run smoothly?
Dead Sexy Vocab
08-20-2005, 03:54 AM
I reckon Horde is the way to go its slightly more diffiuclt to get stuff but its more rewarding. I play as a tauren druid cause druids rock!!! :D. Besides if you join the alliance things like this happen arround you http://www.transbuddha.com/mediaHolder.php?id=601 :eek:
What episode was that of Naruto?
Your Avatar, you mean.
spaik
08-20-2005, 04:07 AM
i'm running an ati radeon 9000 64mb on my p4 laptop for the game. it runs fine, except for loading times (due to only 512mb of ram and the fact that all laptop hds are slow).
Bliss
08-20-2005, 04:27 AM
Those radeon ones are like 300+ dollars.
spaik
08-20-2005, 05:18 AM
maybe if u get a 256mb one....im running mine with a 64meg card... its a freaking laptop....and it runs fine... seriously, this game doesnt have harsh specs at all
Arctic_Slicer
08-20-2005, 09:53 PM
I would stay away from "McWorld of Warcraft" if I was you. The game simply isn't worth the money. Their is a major lack of content and the game is so dumbed down average joe can get to make level in a matter of weeks soloing the whole time. The game has no challenge, no depth. Without risk there can be no reward and without no reward there is no point.
D-pad
08-20-2005, 11:22 PM
I would stay away from "McWorld of Warcraft" if I was you. The game simply isn't worth the money. Their is a major lack of content and the game is so dumbed down average joe can get to make level in a matter of weeks soloing the whole time. The game has no challenge, no depth. Without risk there can be no reward and without no reward there is no point.
Risk might=failure. Failure=not fun.
Monkey
08-21-2005, 12:17 AM
It's true that compared to other mmorpg's WoW is simpler. However that's because most others tend to suck. They aren't actually harder and more challenging, you just have to spend a heck of a lot more time grinding in them to get where you want to go.
WoW doesn't really introduce a grind until you are in the higher levels. This means that it is more fun to play. Personally the grind I found at the higher end made me stop playing for weeks. Then I came back when they introduced the battlegrounds. I've stopped playing for the mo, but I'll probably come back when they introduce the new Zul'gurub instance and the new PvP bg.
Arctic_Slicer
08-21-2005, 10:31 AM
It's true that compared to other mmorpg's WoW is simpler. However that's because most others tend to suck. They aren't actually harder and more challenging, you just have to spend a heck of a lot more time grinding in them to get where you want to go.
WoW doesn't really introduce a grind until you are in the higher levels. This means that it is more fun to play. Personally the grind I found at the higher end made me stop playing for weeks. Then I came back when they introduced the battlegrounds. I've stopped playing for the mo, but I'll probably come back when they introduce the new Zul'gurub instance and the new PvP bg.
Considering a Paladin can get into the 20s and still being able to take on MOBs higher level than him solo totally naked I would say it's not even a challenge. Oh by the way what if fun about living in a "McWorld"? What is fun about paying $15 a month to play what is essentiall a 1 single player game? Where is this MMOPRPG you are talking about last I checked "McWorld of Warcraft" was little more than an MMM(Massive Multiplayer McWorld). Even that definition of the game is pretty bad with the lack of multiplayer but it is a hell of a lot closer than defining it as an MMPORPG. Fun is all about excitement. There is nothing fun about knowing the outcome of every battle before you begin it. It is lot more fun to succeed with little chance of success than it is to succeed when there is little chance of failure.
It wasn't so much the grind that made other MMPORPGs "suck" in many of them it was the lack of community building, end game, or customer service. Even more important than those was the lack of retention that kept players wanting to contine playing the game for years. Pre-PoP "EverQuest" was able to do this. The game was far from perfect but it did something that no other game has done to date and what it was retain it's players. For many "EverQuest" wasn't about the levels, or the uber gear, it was all about the friend they made along the way, most of which they met in pick up groups or through trades they made in the East Commonlands. "McWorld of Warcraft" and most recent MMPORPGs don't have this and likely never will. Is the facts that I described above that made "EverQuest" a good game. It was all about the friends they made there and the memories they shared. It would still be a good MMPORPG if Sony didn't buy the company that created it and then bastardized it. Even with in it's current state I would rather load that game up than "McWorld of Warcraft" any day of the week. If for no other purpose than not being alone as I go off for another adventure.
Pierrot le Fou
08-21-2005, 10:56 AM
I am so disappointed that the MMORPGs have sucked the player base away from just about every MUD out there. I used to love playing MUDs when I was a young'un and the older kid up the street introduced me to them. Since the player base on the ones I'd play on would be a few hundred people (instead of tens of thousands) there would be fun thin gs like limits to how many pieces of equipment there were and whatnot, meaning you could essentially 'win' and get the best stuff of which there is only one.
Nostalgia...
spaik
08-21-2005, 11:12 PM
I thought MUDs were decent enough, but there were so many 'fair play' rules on them it seemed, and I couldn't stand playing nice after a while. My favorite period of MMO was the original Ultima Online. No rules, no penalties, full body looting. Reputations were big, and you could kill people if they were being asshats. And of course player killing was awesome.
baslisks
08-21-2005, 11:22 PM
play warlock I love it. Its one of the best classes 1v1 and if I can get the jump on you you are screwed. Pvp servers are fun because you add a danger element. Join shattered hand and send baslisks a mail and I'll see if I can get you into a suportive guild.
Rupugus
08-22-2005, 01:46 AM
Dpad, he's my suggestions/input.
Warlocks suck.
note the period at the end of the sentance.
everyone knowes warlocks suck, it's a very hard to play class that is underpowered and yields little to know rewards. warlocks RARELY make it to max level. seriusly, they sound alot cooler than they are, but they really really really suck.
Character creation:
I was kind of dissappointed with the character creation. sure, you can and do customize your characters throuhg equipment, but there's only 5 *very* limiting options for creating your character.
Hair, Skin Color, Hair Color, Facial Hair and face type.
that's it. females chose piercings rather than facial hair and trolls chose tusks i believe... and tauren chose horns instaid of hair, but that's basically all the options you get at character creation. however, the world has enough items to make a million different combinations, from shirts of all colors and types to all kinds of guild tabards to being able to run around with a shovel in your right hand and a fish in your left. the ammount of items in this game is INSANE.
about the 1v1 warlocks rule post. What server do you play on? I have NEVER, EVER lost to a warlock in a duel or even if surprised, not with my rogue, not with my paladin and DEFINATELY not with my mage. Mages only lose to mages. if this claim is true I would like to duel you if you're on my server. I will say one thing about warlocks, IF and that is a big IF, you can get good at pvp with this underpowered class, you arock at pvp. So lvl 60 warlock players, few as they are, tend to be the best players ever, but they usually have an Alt that they are ven better with...
seriusly. warlock bad...
Rogue_7
08-22-2005, 04:12 AM
Considering a Paladin can get into the 20s and still being able to take on MOBs higher level than him solo totally naked I would say it's not even a challenge.
yeah, every game I know is really challenging at the lower levels. I mean, hey your level 20 now, time to have mobs kick your ass! Whatever man. Its a plenty challenging game, yes even for us godly paladins! WOW has a great player base, I have many people I consider friends playing at the moment. I'm in an awsome guild, lots of helpful, kind, and high level players! Dont be a hater man, just shut up and go back to Evershit II!
Ayame
08-22-2005, 04:23 AM
PvE servers are boring like hell. I've been playing the game for a year now and I've had lvl 60's on both PvE and PvP and PvE almost made me not buy the game. PvP is what wow is all about.
PopCulturePooka
08-22-2005, 08:36 AM
But PvP servers are full of morons who lose at life.
RP servers are by FAR the best for the mature player.
tekkan
08-22-2005, 02:56 PM
Don't get Orc for the increase in pet health or whatever. Pets right now are the suck. The best thing my cat can do for me right now is to get raped by Molten Giants.
If you want to play something versatile, ..try hunter. But the hunter class has been labeled as a bunch of greedy dumbasses though. But that is due to the sheer number of people who choose Night Elf Hunter in hopes of becoming a Demon Hunter hero class, which never got implemented...yet.
Hunter is tough to play. It is easy to solo grind with hunter, but when it comes to PvP and instancing, it actually takes some skill to play it well. That is why most of the other players think hunter suck, because 90% of hunters don't know how to play their class.
In terms of diffcuilty. If you're a hard core player who plays like 30 hours a week or something and strive to become the uberest player ever. This game isn't for you. This game is made mostly for casual players who have lives.
I play maybe...6-10 hours a week? I've played since launch, but due to school and work and stuff I don't get on as much as I want. But even with that play time, I can still make most of the raids the my guild does and am pimped out with some epic gear.
So all in all. WoW is fun for casual players, because the game is fairly easy. And if you're hard core enough, you can blow throught the content in a few weeks. But if you're a casual player, it'd take you about...8 months?
Monkey
08-22-2005, 03:12 PM
I'm a casual player and it took me 3 months to get to 60. only another 2 months until I was completely bored of the game though.
tekkan
08-22-2005, 03:51 PM
5 months, thats pretty decent.
I'm usually finished a single player game after a month.
But with WoW, I'm only playing still not because the game is still super interesting, its because my friends play and I've gotten to know some of my guildies, so its fun to play with them.
If it were only me trying to enjoy the content, it would've lost its marvel months ago.
But with MMORPG its more about the social aspect than the content. If it was purely content, they would've made a single player game.
PopCulturePooka
08-22-2005, 04:24 PM
I'm a casual player.
Took me 4+ months to hit 47:D
Monkey
08-22-2005, 05:04 PM
It was only the social aspect that kept me going so long, I probably would have given up after the first month if it hadn't been for my guild. As it is the guild exists outside of WoW, it was just a game we decided to play, we still play all sorts of other online games.
It's just that I don't really see the point in spending money each month for a game which no longer interests me that much, just for the social aspect (which was great though).
tekkan
08-22-2005, 05:32 PM
Meh, my guild just started doing Molten Core and stuff. So its all new and exciting right now :D
And BWL after that.
So I'll stick around. That and I bought a 6 month suscription. Might as well use it.
Monkey
08-22-2005, 05:42 PM
We were doing molten core fairly regularly, I hadn't got my full epic set yet (not many people have), but just because I could see the end in sight it made me feel like there wasn't anything worth playing for. The worst thing about MC and BWL is that they are so hard you HAVE to look up strategies for them on the internet. I don't know about you but as soon as I look up a strategy/walkthrough for any game I get bored pretty soon after.
Ceirnian
08-22-2005, 05:43 PM
I would stay away from "McWorld of Warcraft" if I was you. The game simply isn't worth the money. Their is a major lack of content and the game is so dumbed down average joe can get to make level in a matter of weeks soloing the whole time. The game has no challenge, no depth. Without risk there can be no reward and without no reward there is no point.
Oh really? So you've completed Molten Core and Blackwing Lair? Damn, I think you may be one of the first people to actually beat Blackwing Lair!
Have you even played the game?
tekkan
08-22-2005, 05:47 PM
Really. Well we generally ask people who have done it to give us an idea of how the fight works. Or what to expect. Like what debuffs the mobs do and stuff. Cause there is nothing worse than wiping alot with 40 people.
But even though you know how the boss fights, you still have to do the fight.
Like for Domo, there isn't some in depth strategy that I could read. I found snipets of info, like 4 of his adds could be sheeped and that you can't kill domo or else he wont drop loot.
But other than that we had to figure it out on our own. We learned the hard way that the warrior adds do a crazy aoe. So we spread them out. We also learned the hard way that after you kill 4 guards the healers become immune to sheep. And we also learned the hard way that one tank on domo dosn't cut it, cause he teleports you.
We generally don't look for a hand holding guide. We'll find some general info on the bosses so that we don't wipe 8 times trying to reinvent the wheel. Cause people get bitchy after the 3rd wipe.
Monkey
08-22-2005, 05:55 PM
I'm not saying that you don't need practice. I remember it took us 4 times before we took down luci. All I'm saying is that if you went in completely fresh from UBRS you would take a long long time to get anywhere ;)
Unfortunately that is when the game no longer interested me. Sure it was fun, but it was no longer a case of just turning up and running through an instance. It was organising a time and date for a run, people were almost depending on you to turn up, you had to organise who was allowed to loot and the fairest way to do it, what tactics you would use that night... Not so much fun in my opinion :(
I think it's because I like my games to be immersive, WoW does an excellent job of this which kept me enthralled for months. When it came to MC however, it became less like fun and more like work to get the cool items.
baslisks
08-22-2005, 05:58 PM
I can't believe the people saying warlocks suck. I love being a lock. I just recently swithced to demons and I kill everything. Makes everything so much easier. I don't go through as many demons either when grinding. I haven't had time to play in awhile but the time I do play I get a really productive experience.
tekkan
08-22-2005, 06:24 PM
Unfortunately that is when the game no longer interested me. Sure it was fun, but it was no longer a case of just turning up and running through an instance. It was organising a time and date for a run, people were almost depending on you to turn up, you had to organise who was allowed to loot and the fairest way to do it, what tactics you would use that night... Not so much fun in my opinion :(
I think it's because I like my games to be immersive, WoW does an excellent job of this which kept me enthralled for months. When it came to MC however, it became less like fun and more like work to get the cool items.
Well that all depends on your guild leadership.
For us, we're a purely casual guild. So unlike other raid guilds who require you to show up on certain raid nights, we say come whenever you feel like it. If you wanna come, cool sign up on the events page. If you don't, its not a problem.
In terms of loot. The leaders and officers of our guild have basically adopted a dkp system and so far its working great. Though I must admit it took alot of effort to get it in place, but in the end it paid off.
All in all, I guess it all depends on the people. Like for us, we use vent for MC raids. So when we're fighting stuff we're all fimilar with, we'll all just end up shooting the shit on vent and stuff. So its fun.
Monkey
08-22-2005, 06:28 PM
Yeah my server isn't high enough populated to just turn up unfortunately, we barely had enough lvl 60 priests at the beginning when we started raiding MC, sort of put a damper on things as we couldn't go anywhere without all 8 of them being online at the same time :p
EDIT: That's not eight guild priests, that's eight server priests. Total. We have a hard time of it...
tekkan
08-22-2005, 06:34 PM
lol, did you switch to one of the new servers or something?
I'm on Medivh. Been there since launch. Started out a low pop, and now it is a high pop server.
Probably due to Fury and Ascent's fame.
Monkey
08-22-2005, 07:01 PM
European server not american. Don't even think that europeans have high pop servers yet. Also I play horde, i've heard the alliance is much better for MC raiding.
tekkan
08-22-2005, 07:03 PM
Ah. Have you guys even gone live yet? Or are you still in beta?
Ya, its harder for horde in terms of numbers. Usually more people play alliance.
Monkey
08-22-2005, 09:23 PM
I might start playing again with the new Zul'gurub instance though.
And definately when they introduce hero classes :D
D-pad
08-23-2005, 01:38 AM
I'm definitly gonna go warlock, but I will probly have a alt shaman any tips for those?
Monkey
08-23-2005, 01:41 AM
Shamans are a bit of a noob class like paladins are. On other words they kick ass without you needing to even try.
I seriously do not recommend going warlock though, I've only ever heard complaints from warlocks....
D-pad
08-23-2005, 01:54 AM
Shamans are a bit of a noob class like paladins are. On other words they kick ass without you needing to even try.
I seriously do not recommend going warlock though, I've only ever heard complaints from warlocks....
I see warlocks as a class for the creative so that's why I like it. Shaman's I like because it says they are like me. "A jack of all trades, a master of nothing."
Monkey
08-23-2005, 02:43 AM
Go with whatever you feel is most fun :D
Arctic_Slicer
08-23-2005, 10:30 PM
I'm a casual player and it took me 3 months to get to 60. only another 2 months until I was completely bored of the game though.
I played "EverQuest" for 4 years and my highest level character was 52/70. At my peak I played 60+ hours a week and I never minded not being max level because the game was fun and there was lots to do. I didn't leave the game after 4 years out of boredom either. I left because I was disgusted with the way Sony was running the game. The problem with "World of Warcraft" is that the most time starved gamers can get to max level in a matter of months and with little else to do at max level and very little in game to build a community; people quit. "World of Warcraft" lacks the most important aspect of a profitable MMPORPG and that aspect is retention. Without retention people wont stick around and if people wont stick around the game wont last very long. Sooner or later "World of Warcraft" is going to reach it's peak and when that happens their subscription numbers are going to decline as quickly as they rose. The game already has one of the highest turnover rates in the industry and if it wasn't for the Blizzard brand name the game would have died already.
Monkey
08-24-2005, 02:18 AM
I played "EverQuest" for 4 years and my highest level character was 52/70. At my peak I played 60+ hours a week and I never minded not being max level because the game was fun and there was lots to do. I didn't leave the game after 4 years out of boredom either. I left because I was disgusted with the way Sony was running the game. The problem with "World of Warcraft" is that the most time starved gamers can get to max level in a matter of months and with little else to do at max level and very little in game to build a community; people quit. "World of Warcraft" lacks the most important aspect of a profitable MMPORPG and that aspect is retention. Without retention people wont stick around and if people wont stick around the game wont last very long. Sooner or later "World of Warcraft" is going to reach it's peak and when that happens their subscription numbers are going to decline as quickly as they rose. The game already has one of the highest turnover rates in the industry and if it wasn't for the Blizzard brand name the game would have died already.
I don't actually care about the Blizzard brand name, but I do agree with your point. In that we will probably see a sharp decline in subscribers for wow, unless Blizzard do something drastic.
Jormungand
08-30-2005, 01:45 PM
be a fucken orc man everybody in the alliance is a 12 year old wit as pally
tekkan
08-30-2005, 04:22 PM
I played "EverQuest" for 4 years and my highest level character was 52/70. At my peak I played 60+ hours a week and I never minded not being max level because the game was fun and there was lots to do. I didn't leave the game after 4 years out of boredom either. I left because I was disgusted with the way Sony was running the game. The problem with "World of Warcraft" is that the most time starved gamers can get to max level in a matter of months and with little else to do at max level and very little in game to build a community; people quit. "World of Warcraft" lacks the most important aspect of a profitable MMPORPG and that aspect is retention. Without retention people wont stick around and if people wont stick around the game wont last very long. Sooner or later "World of Warcraft" is going to reach it's peak and when that happens their subscription numbers are going to decline as quickly as they rose. The game already has one of the highest turnover rates in the industry and if it wasn't for the Blizzard brand name the game would have died already.
I agree with you. But many MMPORPG's out there mistaken retention for time sinks. Take FFXI for example. It would take a person forever to get to level 75 and a sub job to 38. And with the chocobo quest and genkai's, the game had a huge time sink. And that is what makes alot of people quit too. FFXI lost alot of people to WoW because of the timesinks. They've learned and changed a few things, but even with that, I would never return.
With WoW, I think blizzard has targeted the right audience. Because a lot of the gamers out there who play MMPORPG's are the older audience. By older I mean 18+. And all these people can't afford to play you know 40 hours a week. They got school, work, friends etc. If I were to estimate, most of my guild plays maybe 20 hours a week if they are lucky.That isn't that much. So they are gonna be around longer. And these people have the money to keep going.
Of course there are the hardcore gamers. But I think in the gaming industry, casual gamers out number hardcore gamers. So it is more profitable for blizzard to aim for the casual audience.
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