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View Full Version : Why dont consoles release Ao rated games?


Decade
09-14-2007, 04:57 PM
Saw this on dash-hacks and thought it was pretty well done.




The ESRB has a “standard” ratings system which it uses to categorize what criteria determines which demographic a video game falls under. This scale can be found Here. One rating we have yet to see on commercially released games, is an Adults Only title. There is an extreme hypocrisy within this rating system. The Adults Only rating symbolizes that somewhere out there they have a game meant for Adults. Someone who can handle all the blood, gore, sex & naughty language they desire. Why can’t we find a game such as this? Everything is dramatically scaled back to produce a Mature rating, which is meant for gamers of 17 and older. Lets look at a recently reviewed Manhunt 2.

Everyone has, or will read that Manhunt 2 was given an Adults Only rating, essentially eliminating this game from release, screwing Take 2, and the potential millions of people waiting for its release. Normally one would assume that this would not produce a problem, until you understood that this meant you will never see it. Microsoft, Sony, and Nintendo, all prevent Adult Only titles from being released on their respective consoles. This will mean that we will have a toned down, less violent, less vivid version of Manhunt 2, and a leaked PS2 version with the full violence in tact.

The reason to bring up the leaked violent version is because its HOT! There are pictures and videos spreading all around the net, and torrents like mad, and a ton of eager people looking to entertain themselves with what they have wanted all along - the game the developers wanted all along.

So now we have more piracy in the industry; well done. The sales of the Manhunt edited version will never match what it would have been in all its gory-glory. In a recent study it was reported that Mature rated titles, comprising 10% of all US retail games examined, have both the highest average Metacritic scores, and the highest average gross sales in the United States. This is all despite it not being offered for sale at some of the major retailers.

When will Sony, Microsoft and Nintendo, all going to acknowledge these facts? When are they going to allow their customers the freedom to choose, and govern for themselves (just like the U.S. Government thinks we can’t do either). What do you think, should Adult Only games be released, even if they are not carried by all major retailers? If it were our decision, yes. There are Parental controls on every console this generation. There’s supposed to be at least one parent for every family, so do your job, pay attention to what you buy your kid, or what they are playing. We have extremely expensive consoles, (requiring someone with some kind of substantial income), and the age of the Average gamers now are 33! Almost 50% of all gamers are between the ages of 18 - 49! There IS a demographic for Adults Only Titles.

Anyone over 21; it means you are old enough to buy porno, alcohol, a pack of cigarettes, go to a rated R movie with; tons of nudity, violence, and profane language. When it comes to videogame titles though, it’s like they are still living in the dark ages when it comes to regulating the content. Some people emphasize the need for content of this nature to be released, because of all the recent media attention brought to this subject - Hot Coffee, Jack Thompson, Gears of War, Manhunt, and recently Ninja Gaiden 2.

As a general train of thought, the rules should apply universally (we know they don’t). If adult content can be released on Satellite Radio, in Music, and Movies, or even late night HBO (And Cinimax!), then why can’t we have it in a videogame? If Target or Wal-mart refused to stock it, then EB and Gamestop can stock it behind the counter, and ID customers who wish to buy it. Finally; in todays age though, nothing would prevent a developer like Take 2, from selling their title exclusively online, and shipping it directly to customers on a per-copy basis.

http://www.xbox360-hacks.com/2007/09/14/why-wont-microsoft-sony-nintendo-let-us-have-adults-only-rated-games/

I can understand that they're afraid of low sales, or why a company like Nintendo, which is thought of as more kid friendly, wouldn't want Ao games on their system, but its an intriguing question.

Swede
09-14-2007, 05:00 PM
Not just nintendo, no company wants to be associated with having something that carries the Ao label because of parental backlash.

Micah the Great
09-14-2007, 05:25 PM
Like the article said, parents need to be parenting... instead of trying to push the responsibility onto the gaming industry.

^Yea.. that's true, i just wish it wasn't. I think that's about the only reason they care. If a bunch of Ao games are released, they know random kids are going to get them anyway, and then their parents will see it and get pissed and stop buying as many games and systems. Sales would go down. It's just a shame that people are so stupid, and can't realized THEY are in charge of their kids and they need to quit blaming others, especially videogame companies, for their inadequacies.

Citizen
09-15-2007, 02:52 AM
Pretty well done? The person who wrote it is just a retard with a soapbox.

(just like the U.S. Government thinks we can’t do either)

I did get a laugh out of that, though. Guessing the author is about fifteen-years-old. Just tossed it in there completely randomly like some butthurt little kid. America, unlike many countries that take part in the video gaming industry, doesn't ban games based on content, because it's unconstitutional.

Anyway, does anyone know how many AO titles there are? There are twenty-five. Do you know why Sony, Nintendo and Microsoft don't bother with them? Because if, in all of the years that the AO rating has existed, only twenty-five AO titles have been released, with little success, for Mac, PC and various other things, then there's probably either:

A) No market for them. This one would be false if people started making quality AO games with decent graphics, gameplay, characters, plot, etc. At the moment, that's not the case. The only decent games on the AO list are ones that got cut down to Mature.
B) No developers who want to make them on a regular basis (or at all), because they don't want to produce that kind of content, they don't want to have a reputation for producing that kind of content, or they don't think it would sell well enough. Contrary to popular belief, businesses make most decisions based on money. They don't avoid AO games because they're pansies or big bad meanies. They avoid them because they don't think they'd make money off of them.
C) Too few retailers willing to sell them (and it's no just "ZOMGZ WALMARTZ N TARGETSZ!!1" - EB Games and Gamestop probably wouldn't either, because they'd lose money and have to put up with people protesting them and trying to sue them). Again, this goes back to the money and reputation issues.
or
D) Some combination of A, B and C.

And if selling AO games exclusively online were a good idea, Take 2 would already be doing it.

Trump
09-17-2007, 01:49 PM
Similar questions, why don't big name publishers create X-rated films, and why don't theaters show X rated films? They have similar answers.

Chuckles
09-17-2007, 07:01 PM
As Citizen said, it's a prime example of the market sorting itself out.

There is no money to be had in the venture, so it doesn't get done very often. It's an example of one of the very principles this nation was founded on in action.

Micah the Great
09-17-2007, 08:11 PM
I would have to vote choice D.

SlickWilly440
09-17-2007, 08:14 PM
So Decade have you played the Uncut Version of Manhunt 2? How is it?

Nights_into_dreams
09-29-2007, 06:00 AM
As cited above, AO released games tend to not pull in the big bucks (with the exception of two: Leisure Suit Larry: Magna Cum Laude, which was popular enough (barely) to be worth another sequel, and GTA: San Andreas before the Hot Coffee mod was removed.

Games that have highly questionable content have been heavily protested by parents since Mortal Monday, and the investigations by Jack Tompson et al in the 90's made the game companies try to watch themselves better, less the goverment decide to step in and regulate the business themselves (as seemed certain at one point).

Decade
09-29-2007, 03:00 PM
Nah, I havent played it yet.


...ACE 3 and Halo 3 have eaten my life :D